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PlayerOne VR

INDUSTRY

Gaming / Entertainment

SERVICES

Social Media / Content / Creative

YEAR

2025

PlayerOne VR hero campaign visual

THE BRIEF

CHALLENGE

A new VR platform entering a category dominated by legacy hardware brands, with a launch window of eleven weeks and no existing social audience.

STRATEGY

The Plan

We built the brand as a gaming-native publisher rather than an advertiser: creator-led proof, community-first storytelling, and paid amplification pointed only at the creative that earned organic traction first.

CREATIVE DIRECTION

The Look

Hard black, scanline light, and a single signal accent. Every frame shot in-headset or in-studio, cut fast, captioned loud, designed to be legible at thumbnail scale.

EXECUTION

WHAT WESHIPPED.

  • 01Launch campaign identity and motion system
  • 02Always-on short-form content engine, 20 assets weekly
  • 03Creator program across Twitch, TikTok and YouTube
  • 04Paid media across Meta, TikTok and YouTube pre-roll
  • 05Community management through launch and post-launch waves

VISUAL GALLERY

PlayerOne VR campaign asset 1
PlayerOne VR campaign asset 2
PlayerOne VR campaign asset 3

RESULTS

WHAT ITMOVED.

Sold-out first production run and a social audience that kept compounding after the paid budget paused.

0M

Campaign views

0X

ROAS

+0%

Follower growth

Placeholder metrics shown for layout purposes only — replace with verified campaign data.

NEXT PROJECT

Digital Smiles

Healthcare

YOUR NEXT CAMPAIGNSHOULD BE BIGGER.

Tell us what you're building. We'll help you figure out how to make people care.